Software Developer

Colin Hoy

Software for large-scale media installations. Permanent architectural LED, brand activations, and broadcast-scale signage — built to live in public space, run continuously, and respond to the world around them.

About

I build the software behind large-scale media installations — facade-scale LED, multi-surface projection systems, audio-reactive architectural lighting, and the realtime infrastructure that controls them.

Recent work spans permanent installations for Lincoln Center, the San Francisco Symphony, and architectural LED in Times Square, as well as festival, brand activation, and conference projects.

Skills

  • TouchDesigner
  • Unreal Engine
  • Blueprints
  • GLSL / HLSL
  • CUDA Kernels
  • D3D12 / Vulkan
  • Path Tracing
  • Generative Design
  • C++
  • Custom Operators & Plugins
  • Python
  • Agentic Development
  • Codecs
  • FFmpeg
  • Playback
  • Encoding
  • DMX / Art-Net / sACN
  • Sensors
  • System Architecture
  • Multi-GPU
  • Direct Display
  • Optimization

Work

Contact